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TABLE OF CONTENTS

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Table Of Contents .................................................................................................................................... 0

DemoScene Overview ............................................................................................................................. 1

Start Tutorial ............................................................................................................................................ 2

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DemoScene overview
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This is how you move around in my VoxelSnap system:

voxelsnap1.png

Default Item Collection

DefaultCapsule,DefaultCube,DefaultCylinder and DefaultSphere are already inside the collection

page 1

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Start Tutorial

Custom Item Collection

At runtime collection will fill itself from object in 

Assets/ElectorchStrauss/VoxelSnapSystem/Resources/Voxel

Now with your item collection ready.

Go ahead and select one object from the collection.
And just click in the scene to place it.

 

My system simply add a box collider to your meshes then snap them box on box, voxel.
 

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