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TABLE OF CONTENTS
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Table Of Contents .................................................................................................................................... 0
DemoScene Overview ............................................................................................................................. 1
Start Tutorial ............................................................................................................................................ 2
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DemoScene overview
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This is how you move around in my VoxelSnap system:
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Default Item Collection
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DefaultCapsule,DefaultCube,DefaultCylinder and DefaultSphere are already inside the collection
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Start Tutorial
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Custom Item Collection
At runtime collection will fill itself from object in
Assets/ElectorchStrauss/VoxelSnapSystem/Resources/Voxel
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Now with your item collection ready.
Go ahead and select one object from the collection.
And just click in the scene to place it.
My system simply add a box collider to your meshes then snap them box on box, voxel.
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